"Adapting" Coral

Coral is a 3D dice allocation/stacking game. Dice represent coral, which you grow. Form shapes, dominate the stacks and try to block the other players. It's one half of Coral Islands, a package containing 2 dice games. I first played both in January - relatively soon after joining Alley Cat Games. Caezar had been seriously impressed by 'Islands' but worried about the cost of packaging 64 nice dice in one relatively small box. Coral was an opportunity to give people 2 games in one box. That would surely justify the cost? It just had to be further designed and developed. When originally submitted, Coral was all about dominating the stacks. Dice are first loaded into divers, triggering some pos

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