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The Alley Cat Games team

Caezar Al-Jassar, PhD

Director, lead Publisher and developer.

Favourite games right now: Istanbul, 7 Wonders duel, Explorers of the North Sea

Main roles: Playtesting, developing games, marketing, community engagement and behind the scenes publishing work to make our games as great and well known as possible. 

Previous work and education: B.Sc in Pharmacology from Cardiff University, Phd in Structural Biology from Birmingham University and Postdoctoral fellow at the Laboratory of Molecular Biology, Cambridge. Working at Alley Cat Games is Caezar's full time job.

Kuly Heer, PhD; ClinPsyD

Creative and finance director

Favourite games right now: Viticulture, Lotus, Settlers of Catan, and Jaipur.  I also love to play challenging puzzle games on my tablet such as The Room and Myst.

Main roles: Main creative input, and playtesting all our games and potential other designer's games. I also organise and budget our financial expenditure for the year.

 

Previous work and education: B.Sc in Psychology from Aston University, Ph.D in Psychology from Birmingham University, Clinical psychology doctorate (ClinPsyD) from Hertfordshire University and currently working as a qualified clinical psychologist.

Mike Nudd, BSc

Designer and Developer

Favourite games right now: Terrafoming Mars, This War of Mine, The Expanse.

Main roles: Mike is the co-designer of Dice Hospital. He also redeveloped an earlier version, and vets games that are submitted to Alley Cat Games.

 

Previous work and education: B.Sc in Astrophysics from University College London, and currently working in the telecommunications industry. Designer of the popular dice placement game Waggle Dance. 

Brett Gilbert, MA

Lead Developer

Main roles: Brett influences every game that ACG will produce since he was hired. He brings a wealth of talent and knowledge to help him improve everything before it is released.

 

Previous work and education: MA in Material Science. Brett worked briefly in book publishing and now works full-time as a designer/developer. 7 of his games were finalists/winners for prestigious awards such as Spiel des Jahres. Previous games included Divinare, Elysium and Professor Evil and the Citadel of Time.

Behrooz ‘Bez’ Shahriari, BSc

Product and Project Manager

Favourite games right now: Tiefe Taschen, Battlesheep, Pylos, Magic the Gathering. 

Main roles: Bez helps out by writing updates and replying to comments. She also does some minor art tinkering, gives design/development input and helps with logistics.

 

Previous work and education: B.Sc in 3D Animation and Digital Art from University of West of Scotland. Previously designed In A Bind/Yogi and the Wibbell++ deck. Continues to work at ‘Stuff by Bez’ when she isn’t at ACG.